Overview
Over three years, Pansimula contracted and delivered four educational titles to Legends of Learning, a platform bringing STEM education into K-12 classrooms through engaging, skill-building games. Each project required balancing pedagogical goals with compelling gameplay mechanics. The games demonstrate the full lifecycle of client-driven development: clear scope negotiation, iterative testing with classroom feedback, quality assurance for educational software, and the business acumen to successfully renegotiate later contracts to retain studio IP ownership.
Malfunction (2019)
Math and science tower defense for grades 6-12. Players answer questions to defend a city from asteroid impacts. The game teaches through mechanics rather than exposition: correct answers unlock defensive mechanics, wrong answers provide corrective feedback within the game world. Released on the Legends of Learning platform.
Grow Hop (2018)
Biology platformer for grades 2-4. Players guide a plant through environmental stages learning photosynthesis. The game teaches photosynthesis through interactive level design, where sunlight, water, and soil mechanics reinforce biological concepts through gameplay. Environmental state systems tie directly to learning outcomes as players progress.
Dance of Atoms (2017)
Chemistry puzzle game for grades 7-10. Players arrange atoms into molecules following real bonding rules. Completing molecules earns points. Incorrect combinations provide corrective feedback. The gameplay mechanics reflect actual chemical bonding rules, making the game both educationally sound and mechanically interesting.
Bid for Life (2017)
Evolution strategy game for grades 9-11. Players manage animal reproductive strategies across resource management scenarios, learning evolutionary concepts through gameplay trade-offs. Simulation systems reflect actual biological trade-offs: energy versus reproduction, cooperation versus competition. The game explores different evolutionary strategies through scenario-based gameplay.
Business & Professional Learnings
All four titles shipped on time and on budget, requiring clear scope negotiation, iterative classroom playtesting integration, and quality assurance for educational software running on low-end hardware. The progression from initial royalty-based agreements to later contracts successfully negotiating studio IP retention mirrors professional growth and the increasing leverage of demonstrated technical competence.